Dev Log 9.1 & 9.2
Love is War » Devlog
9.1
- Categorized Traits (no longer making illustrations)
- Added new Targets
- [Make benefits for the targets to help move the game along faster]
- Need to test the potential rules
9.2
- Too many trait cards
- Decrease defense cards
- More Yoinkies (4)
- When there's a new target, there will be one full round where he/she cannot be claimed, once all players play once, then target is open for claiming
- If a player manages to meet the qualifications of a target, he/she must wait till their next turn before attempting to capture the target
- PINK PING PONG
- Split trait cards and ability cards into 2 separate decks, players draw whichever they need
- Decrease defense card (2 per type)
- Change reflect type cards into one card with the additional affect of subtracting one charm point from yourself when reflecting back at q bystander
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Love is War
A card game where you will win your love
Status | Released |
Category | Physical game |
Author | fungifurball |
Genre | Card Game |
Tags | Dating Sim |
More posts
- "Game Design Workshop" Reading Journal #2Sep 11, 2019
- "Game Design Workshop" Reading Journal #1Sep 11, 2019
- Play Test 9.9Sep 10, 2019
- Dev Log 9.6Sep 10, 2019
- Play Test 9.5Sep 10, 2019
- Dev Log 9.3Sep 10, 2019
- Dev Log 8.30Sep 10, 2019
- Dev Log 8.29Sep 10, 2019
- PostmortemSep 10, 2019
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