Dev Log 9.3
Love is War » Devlog
- Players are now love rivals
- New blank requirements:
- 1 star has no blank requirement
- 2 star has 1 blank
- 3 star has 2 blanks
- 4 star has 3 blanks
- Write categories on trait cards (write category underneath)
- If a new target pops up, he/she is immediately up for grabs
- Targets can be debated for in first round
- Charm points just delay the game, maybe take that mechanic out
- All attack cards can be defended against
- Revising categorized blanks and trait cards
- One drawing pile
- Types of cards are now:
- Skipping turns
- Defense against everything
- Taking other player’s cards
- Looking through top 3 (number depending on number of players) cards in deck & rearrange that number
- Draw +2 Action Card (?) - We test this for not refilling to five at the end of each turn
- Declaration of Love: Slam this card down to nullify the trait requirement [PINK PING PONG]
- 15 targets
- 1 5-star
- 2 4-stars
- 3 3-stars
- 4 2-stars
- 5 1-stars
- Took away drop cards option
- 2 targets on board at once
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Love is War
A card game where you will win your love
Status | Released |
Category | Physical game |
Author | fungifurball |
Genre | Card Game |
Tags | Dating Sim |
More posts
- "Game Design Workshop" Reading Journal #2Sep 11, 2019
- "Game Design Workshop" Reading Journal #1Sep 11, 2019
- Play Test 9.9Sep 10, 2019
- Dev Log 9.6Sep 10, 2019
- Play Test 9.5Sep 10, 2019
- Dev Log 9.1 & 9.2Sep 10, 2019
- Dev Log 8.30Sep 10, 2019
- Dev Log 8.29Sep 10, 2019
- PostmortemSep 10, 2019
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