Dev Log 9.3


  • Players are now love rivals
  • New blank requirements:
    • 1 star has no blank requirement
    • 2 star has 1 blank
    • 3 star has 2 blanks
    • 4 star has 3 blanks
  • Write categories on trait cards (write category underneath)
  • If a new target pops up, he/she is immediately up for grabs
  • Targets can be debated for in first round
  • Charm points just delay the game, maybe take that mechanic out
  • All attack cards can be defended against
  • Revising categorized blanks and trait cards
  • One drawing pile
  • Types of cards are now:
    • Skipping turns
    • Defense against everything
    • Taking other player’s cards
    • Looking through top 3 (number depending on number of players) cards in deck & rearrange that number 
    • Draw +2 Action Card (?) - We test this for not refilling to five at the end of each turn
    • Declaration of Love: Slam this card down to nullify the trait requirement [PINK PING PONG]
    • 15 targets
      • 1 5-star
      • 2 4-stars
      • 3 3-stars
      • 4 2-stars
      • 5 1-stars
    • Took away drop cards option
  • 2 targets on board at once


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