Play Test 9.5
Love is War » Devlog
- Playtesters include: Cindy, Michelle, Justina, Nicole
- Maybe players should be able to use the “skip”/any other action cards when another player claims a target
Separating piles (tentative to change)- 5 is max
- Maybe let players wait for one round if a new target shows up
- For the one stars
- Write multiple categories
- Or create a “general” category for the 1 stars
- Not all, but 3 categories maybe
- Or more cards for the one stars’ categories
- Trait cards are now gifts
- Maybe ditch the arguing part, just go for the fast paced gameplay
- Discard as many cards as you want
- Limit the number of actions players can do per turn
- Make Keanu Reeves a 5 star character
- More of “Declaration of Love”
- Playtesters include: David, John, Michelle, Shantanu
- Players can go for multiple targets at once
- If all players decides to go for a target, the majority choose the least appropriate one and he/she becomes the judge for the round.
- Maybe a timer on the arguing part
- Able to use action cards when players put down their cards
- Make action cards rarer
- Maybe delete “Skip”
- Currently action cards feel like having the same effect
- Maybe some limitations/requirements to help the judge to make decisions
- A buzzer thing
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Love is War
A card game where you will win your love
Status | Released |
Category | Physical game |
Author | fungifurball |
Genre | Card Game |
Tags | Dating Sim |
More posts
- "Game Design Workshop" Reading Journal #2Sep 11, 2019
- "Game Design Workshop" Reading Journal #1Sep 11, 2019
- Play Test 9.9Sep 10, 2019
- Dev Log 9.6Sep 10, 2019
- Dev Log 9.3Sep 10, 2019
- Dev Log 9.1 & 9.2Sep 10, 2019
- Dev Log 8.30Sep 10, 2019
- Dev Log 8.29Sep 10, 2019
- PostmortemSep 10, 2019
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